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1. [BUG?] Forge Gun Issues - in Technical Support/Bugs [original thread]
i have noticed this issue ever since i started the game, it must have something to do with the lag.. not always a problem but usually at least once a day.. also seems to be the same problem recurring with my plasma cannons, mass drivers and grenad...
- by Jakobi Wan - at 2013.12.28 06:06:00
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2. can we get a thread devote to playstation move bugs? - in Technical Support/Bugs [original thread]
qp db wrote: i also got into this game because it was a sci-fi shooter that was move compatible. .... CCP please put some time in to making my controller of choice work better :) thank you second that. please fix the weapon selection whe...
- by Jakobi Wan - at 2013.12.28 06:03:00
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3. PSN Tactical edition still at the same price... - in Technical Support/Bugs [original thread]
cant find it in-game PSN store
- by Jakobi Wan - at 2013.12.18 08:36:00
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4. no content found in "contact grenades" tab in marketplace - in Technical Support/Bugs [original thread]
does this imply there will be more contact grenades? perhaps contact AV or Flux??? what about those old webifiers and chaff grenades that were being considered?
- by Jakobi Wan - at 2013.12.13 15:34:00
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5. [Bug/intended design?] Rail Rifle does not get benefit from Gal Assault bonus - in Technical Support/Bugs [original thread]
Aeon Amadi wrote: Jakobi Wan wrote: CCP Logibro wrote: Just tried fitting an advanced Rail Rifle to an Assault gk.0 suit, bonus worked as written. What suit and what gun (exact names please) did you find the issue with? same here, i'm ...
- by Jakobi Wan - at 2013.12.11 22:58:00
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6. no content found in "contact grenades" tab in marketplace - in Technical Support/Bugs [original thread]
also noticed that contact locus grenades are still under locus grenades..
- by Jakobi Wan - at 2013.12.11 19:58:00
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7. [Bug/intended design?] Rail Rifle does not get benefit from Gal Assault bonus - in Technical Support/Bugs [original thread]
CCP Logibro wrote: Just tried fitting an advanced Rail Rifle to an Assault gk.0 suit, bonus worked as written. What suit and what gun (exact names please) did you find the issue with? works as written only for 'light-weapon cpu reduction' sk...
- by Jakobi Wan - at 2013.12.11 19:56:00
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8. [Bug/intended design?] Rail Rifle does not get benefit from Gal Assault bonus - in Technical Support/Bugs [original thread]
Ku Shala wrote: Gallantes should not use Caldari weaponry caldari should get good and learn how to fire their own weapons :P
- by Jakobi Wan - at 2013.12.11 19:54:00
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9. [Bug/intended design?] Rail Rifle does not get benefit from Gal Assault bonus - in Technical Support/Bugs [original thread]
CCP Logibro wrote: Just tried fitting an advanced Rail Rifle to an Assault gk.0 suit, bonus worked as written. What suit and what gun (exact names please) did you find the issue with? same here, i'm so releaved that i'm not the only one expe...
- by Jakobi Wan - at 2013.12.11 19:52:00
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10. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Jadd Hatchen wrote: Jakobi Wan wrote: i dont think im mistaken but rail rifles are "hybrid rail" weapons just like sniper rifles although i'm not receiving my gallente assault skill bonus towards their' cpu/pg anybody else notice that? ...
- by Jakobi Wan - at 2013.12.11 19:48:00
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11. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Fox Gaden wrote: Damage to yourself, to your own vehicle, and due to Orbital Strikes should not be counted toward your Friendly Fire damage. Since the EVE pilot earns the Orbital Strike, a squad should have a minimum of 3 members for the Squa...
- by Jakobi Wan - at 2013.12.11 19:42:00
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12. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Jadd Hatchen wrote: Jakobi Wan wrote: i dont think im mistaken but rail rifles are "hybrid rail" weapons just like sniper rifles although i'm not receiving my gallente assault skill bonus towards their' cpu/pg anybody else notice that? ...
- by Jakobi Wan - at 2013.12.11 19:39:00
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13. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
i dont think im mistaken but rail rifles are "hybrid rail" weapons just like sniper rifles although i'm not receiving my gallente assault skill bonus towards their' cpu/pg anybody else notice that?
- by Jakobi Wan - at 2013.12.11 09:01:00
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14. please give me adjustable MOVE & SHARPSHOOTER controllers/configuration - in Technical Support/Bugs [original thread]
indeed, more or less to spread awareness.. we cant be the only ones who ues move controllers..
- by Jakobi Wan - at 2013.11.20 21:04:00
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15. can we get a thread devote to playstation move bugs? - in Technical Support/Bugs [original thread]
Update: MOVING TARGETS a new move channel.. not sure if any old ones around but i thought itd be nice to have one around if there wasnt before
- by Jakobi Wan - at 2013.11.20 19:47:00
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16. can we get a thread devote to playstation move bugs? - in Technical Support/Bugs [original thread]
also just to elaborate on previous complaints/requests/whatever nobody cares apparently, its obsurdly difficult not being able to use ur weapon/squad radial without moving.. something nobody thought of when programming for the move apparently.. al...
- by Jakobi Wan - at 2013.11.20 01:19:00
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17. can we get a thread devote to playstation move bugs? - in Technical Support/Bugs [original thread]
p q wrote: I have been considering purchasing a playstation Move, and it's "nunchuck", just for Dust 514. I've been using the dualshock ps3 controller since I started during open beta. From what I understand, the ps move is very acurate - in ga...
- by Jakobi Wan - at 2013.11.20 00:26:00
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18. can we get a thread devote to playstation move bugs? - in Technical Support/Bugs [original thread]
imho the move/sharpshooter is one of the most exciting features in FPS today.. i love the sci-fi setting and i love the massive battlefields and i love the crazy customization but without the move its just the same as any other tactical-fps ****....
- by Jakobi Wan - at 2013.11.20 00:20:00
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19. can we get a thread devote to playstation move bugs? - in Technical Support/Bugs [original thread]
Ghosts Chance wrote: playstation move is literally the LAST thing anyone is worryed about in this game. IF YOU DONT USE THE MOVE YOU HAVE NO GROUND TO SPEAK ON HERE, GTFO AND STICK TO WHAT YOU KNOW
- by Jakobi Wan - at 2013.11.19 09:42:00
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20. can we get a thread devote to playstation move bugs? - in Technical Support/Bugs [original thread]
i mean its not like a totally unique feature for a FREE TO PLAY GAME! you think i picked this game up because i thought to myself i'd sure like to play a new sci-fi FPS.. maybe a little but it was actually because it had move compatability but now...
- by Jakobi Wan - at 2013.11.19 09:41:00
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